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The Battlefield 1 subreddit. Battlefield 1 is developed by DICE and produced by EA. Your place for discussion, help, news, reviews, questions, screenshots, videos, gifs, and anything else BF1 related! From hardcore gamers to converts and newbies, all are welcome in /r/Battlefield_One.
Dice has clearly improved the weapon assignments in BF1 with this most recent DLC, but overall I don't think that assignments are healthy for the game nor do they add anything to the player experience. While many players do find the additional challenge to be fun, many of us also find them to be a frustrating nuisance that only slows access to potentially fun weapons and forces us to abandon the playstyles we enjoy. DICE has done an excellent job with some of the assignments in this patch by ensuring that they make sense within the context of the class. The M1917, for example, has the player doing support type actions to unlock the gun and then the telescopic version of it can be easily unlocked by using the base variant. However, there are a couple challenges (and one in particular), that are baffling. To unlock the arisaka you must get 3 multi-kills as a scout. The problem is that the scout class is easily the worst class in the game for getting multi-kills. DICE has decided that players must use the class designed for one shot, one kill attacks to get multi-kills. Conversely, with the assault class, I was able to get 5 multi-kills in one match just shooting the boats on Cape Helles. In order to get the 3 multi-kills, I resorted to spamming grenades and shooting, hoping to get two kills at once, which I eventually did.
This wasn't as bad as the tripwire mine kills for the Mosin-Nagant Marksmen, but it highlights an issue with assignments. In order to get those kills, I had to not play like I normally would as a Scout. In fact, I ended up using the scout class in situations where other classes would have been more effective because using another class would have prevented me from unlocking the gun. I wasn't being a team player because the fastest method to unlock the gun was not to be a team player. A similar case is with the Parabellum Low Weight assignment. When that DLC released tons of people were camping on Monte Grappa, shooting planes and not doing anything for their team. When DICE creates assignments that aren't obvious to that class or don't tell players to do actions that they would normally in that class it discourages team play and encourages grinding to get the new gun. The problem isn't just limited to team play. It's also plain frustrating. To unlock the Farquhar-Hill Optical you need 25 headshots with the base version, but the base version is clearly not meant for headshots. It has a high amount of recoil. Personally, I have over 100 kills with the gun and only 15 headshots. It makes getting anything less than a headshot annoying and really sours the experience. I'd rather not have the pressure and just play how I want, with the gun I want.
Overall I think that getting rid of assignments entirely from the BF franchise would actually give players more freedom to play how they want and prevent each expansion from falling into the same problem of every player grinding for the new guns.
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Assignments are challenges featured in Battlefield 1. They were first introduced in the They Shall Not Pass expansion in the form of weapon assignments. Similar to past installments, players must complete specific tasks in order to be awarded the respective weapon. In addition to weapon assignments, the In the Name of the Tsar expansion also introduced Service Assignments which award class ...
Below you will find a full breakdown of the Weapon Assignments in Battlefield 1 Turning Tides, listed by the weapons they unlock: M1917 Trench Carbine Factory. Perform 15 kills with Sidearms. Perform 5 Multi kills. Maschinenpistole M1912/P.16 Factory. Perform 50 kills with the Automatico M1918 Storm. Destroy 5 boats with the AT Rocket Gun.
Welcome. Weapon assignments can be viewed while during a match. If you go to edit your soldier, you can hover over the weapon to see what the assignment is. Unfortunately, these assignments can't be viewed (to my knowledge of playing for 7 years) from the main menu. Yes, it's annoying.
In a round, perform 15 kills with the M97 Trench Gun Hunter. One of the easiest weapon assignments. Both objectives require kills with rather powerful shotguns, so prefer combat at close quarters (such as Fort De Vaux or Argonne Forest). Ribeyrolles 1918 Factory. Perform 50 kills with the Automatico M1918 Factory.
To unlock the weapon, players must complete the associated Assignment. This consists of 15 kills with the M97 Trench Gun Hunter in a single round, alongside 50 kills with the Model 10-A Slug. LMGs
How to complete new assignments fast? - Many Battlefield 1 players tend to misunderstand the assigments concept and they try to complete them in so many weir...
Its cheap and infuriating for the other guy, but if you really need some kills fast thats the way to do it. Goodluck. 1 mine, 1 dynamite kills any tank. But if the dynamite blows up the mine, you get a dynamite kill. So, besides random mining Amiens, which works, try my proactive method: flank tank, set mine behind tank, throw dynamite at tank ...
Specializations are a gameplay mechanic featured in Battlefield 1 for players classes and vehicles. Class Specializations were introduced in the In the Name of the Tsar expansion. Functioning similar to Battlefield 3, specializations offer additional benefits to players. These effects can affect movement, damage reduction, spotting, suppression ...
Complete 10 Weapon Assignments; Mark of Guala. Dog Tag (Back) Proof of Sloth: Score 100,000 points with any Scout Specialization equipped; ... And that's it for Service Assignments in BF1. All of ...
Hellriegel 1915. Unlock rank: 10. The Hellriegel is the flashy, watercooled unlock once you reach level 10 on the Assault kit. Consider it as the P90 of BF1: it pumps bullets at a decently fast ...
Here's how to unlock ALL the new weapons from Battlefield 1's "In the Name of the Tsar" Russian DLC assignments (including Gameplay with the new weapons and ...
Not a solution so much as a few extra pointers for people All-in-all, the achievement says you only need a kill with each of the 5 primary weapons, though there are 8 assignments since there are 2 ...
Its sweet spot will expectedly vanish in favor of a vastly boosted RPM and close-range power, and it'll sport a deep 41-round magazine that'll stand with the few BF1 weapons capable of downing ...
It subverts the Medic's standby three-hit formula for a two-hit lethality up to roughly 44 meters—well within the busy medium range where most of BF1's infantry combat occurs. This is the ...
A new era for EA's shooter franchise means a whole host of new weaponry to discover. The many Battlefield 1 Weapons have a distinctive World War 1 flavour, and while you won't see SMGs and Rocket ...
This is an index of weapons featured in Battlefield 1. 1. 12g Automatic. 1903 Hammerless. A. All Kit Weapon. Auto Revolver. Autoloading 8. Automatico M1918.
The Service Assignments for infantry and the 4 main Classes of Battlefield 1 are focused on what makes each Class unique. The explosive arsenal of the Assault, the Medic's healing abilities, the vehicular aspects of the Support, and using the Scout class a distant threat - this is all taken into account. PYROTECHNICIAN.
Here is a list of every Battlefield 1 unlock, by class and rank. Note that there's a fairly clear pricing structure for each type of weapon: Primary Weapons - 200 War Bonds. Side Arms - 150 War ...
Most of the assignments in the game are just awful. I can't believe they released them that way, and never changed them. Some are worse than others. Of course the SMG 08/18, one of the most obnoxious and overpowered weapons, has a ridiculously easy assignment to unlock it, so anyone can have that. SMH. It's such bullshit.
Your place for discussion, help, news, reviews, questions, screenshots, videos, gifs, and anything else BF1 related! From hardcore gamers to converts and newbies, all are welcome in /r/Battlefield_One. ... Remind me again why we can't view our weapon assignment progress in the main menu ...
Posted by u/Club_Minniti - 60 votes and 42 comments
The Mosin-Nagant M91 is a weapon that was introduced in Battlefield 1: In the Name of the Tsar expansion for the Scout class.. The Mosin-Nagant M91 statistically is almost identical to the Russian 1895 with the few differences manifesting in rate of fire and reload times. The Mosin is marginally slower when cycled, capable of 56 rounds per minute as opposed to the 1895's 64 RPM.
The Turning Tides weapon assignments are extremely easy. To unlock the Farquhar-Hill Optical you need 25 headshots with the base version, but the base version is clearly not meant for headshots. Headshots should be earned and not given away freely just for the sake of unlocking something. Yes I know this.