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Algorithm and flowchart explained with examples, what is algorithm and flowchart.

Algorithm and flowchart are programming tools. A Programmer uses various programming languages to create programs. But before actually writing a program in a programming language, a programmer first needs to find a procedure for solving the problem which is known as planning the program. The program written without proper pre-planning have higher chances of errors. The tools that are used to plan or design the problem are known as programming tools. Algorithm and flowchart are widely used programming tools.

algorithm and flowchart

The word “algorithm” relates to the name of the mathematician Al- khowarizmi , which means a procedure or a technique. Programmer commonly uses an algorithm for planning and solving the problems.

An algorithm is a specific set of meaningful instructions written in a specific order for carrying out or solving a specific problem.

Types of Algorithm:

The algorithm and flowchart are classified into three types of control structures.

  • Branching(Selection)
  • Loop(Repetition)

According to the condition and requirement, these three control structures can be used.

In the  sequence structure, statements are placed one after the other and the execution takes place starting from up to down.

Whereas in branch control, there is a condition and according to a condition, a decision of either TRUE or FALSE is achieved. In the case of TRUE, one of the two branches is explored; but in the case of FALSE condition, the other alternative is taken. Generally, the ‘IF-THEN’ is used to represent branch control.

Write an algorithm to find the smallest number between two numbers

Write an algorithm to check odd or even number.

The Loop or Repetition allows a statements or block of statements to be executed repeatedly based on certain loop condition. ‘While’ and ‘for’ construct are used to represent the loop structure in most programming languages. Loops are of two types: Bounded and Unbounded loop. In bounded loop, the number of iterations is fixed while in unbounded loops the condition has to satisfy to end the loop.

An algorithm to calculate even numbers between 20 and 40

Write an algorithm to input a natural number, n, and calculate the odd numbers equal or less than n.

Characteristics of a good algorithm.

  • The Finite number of steps:

After starting an algorithm for any problem, it has to terminate at some point.

  • Easy Modification.

There can be numbers of steps in an algorithm depending on the type of problem. It supports easy modification of Steps.

  • Easy and simple to understand

A Simple English language is used while writing an algorithm. It is not dependent on any particular programming language. People without the knowledge of programming can read and understand the steps in the algorithm.

An algorithm is just a design of a program. Every program needs to display certain output after processing the input data. So one always expects the result as an output from an algorithm. It can give output at different stages. The result obtained at the end of an algorithm is known as an end result and if the result is obtained at an intermediate stage of process or operation then the result is known as an intermediate result. Also, the output has to be as expected having some relation to the inputs.

The first design of flowchart goes back to 1945 which was designed by John Von Neumann . Unlike an algorithm, Flowchart uses different symbols to design a solution to a problem. It is another commonly used programming tool.

In general, a flowchart is a diagram that uses different symbols to visually present the flow of data. By looking at a flow chart one can understand the operations and sequence of operations performed in a system. This is why flowchart is often considered as a blueprint of a design used for solving a specific problem.

A flowchart is defined as a symbolic or a graphical representation of an algorithm that uses different standard symbols.

Flowchart Symbols:

flowchart symbols

Guidelines for drawing a flowchart.

  • The Title for every flowchart is compulsory.
  • There must be START and END point for every flowchart.
  • The symbols used in flowchart should have only one entry point on the top. The exit point for symbols (except for decision/diamond symbol) is on the button.
  • There should be two exit points for decision symbol; exit points can be on the bottom and one side or on the sides.
  • The flow of flowchart is generally from top to bottom. But in some cases, it can also flow to upward direction
  • The direction of the flow of control should be indicated by arrowheads.
  • The operations for every step should be written inside the symbol.
  • The language used in flowchart should be simple so that it can be easily understood.
  • The flowlines that show the direction of flow of flowchart must not cross each other.
  • While connecting different pages of the same flowchart, Connectors must be used.

Some examples of algorithm and flowchart.

Example1: To calculate the area of a circle

Step1: Start

Step2: Input radius of the circle say r

Step3: Use the formula πr 2 and store result in a variable AREA

Step4: Print AREA

Step5: Stop Flowchart:

flowchart to find the area of a circle

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advantage and disadvantages of algorithm and flowchart

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Solved assignment problems in c (with algorithm and flowchart).

Q1 . Create a program to compute the volume of a sphere. Use the formula: V = (4/3) *pi*r 3 where pi is equal to 3.1416 approximately. The r is the radius of sphere.  Display the result.

assignment on algorithm and flowchart

Q2 . Write a program the converts the input Celsius degree into its equivalent Fahrenheit degree. Use the formula: F = (9/5) *C+32.

assignment on algorithm and flowchart

Q3 . Write a program that converts the input dollar to its peso exchange rate equivalent.  Assume that the present exchange rate is 51.50 pesos against the dollar. Then display the peso equivalent exchange rate.

assignment on algorithm and flowchart

Q4 . Write a program that converts an input inch(es) into its equivalent centimeters. Take note that one inch is equivalent to 2.54cms.

assignment on algorithm and flowchart

Q5 . Write a program that exchanges the value of two variables: x and y.  The output must be: the value of variable y will become the value of variable x, and vice versa.

assignment on algorithm and flowchart

Q6 . Design a program to find the circumference of a circle. Use the formula: C=2πr, where π is approximately equivalent 3.1416.

assignment on algorithm and flowchart

Q7 . Write a program that takes as input the purchase price of an item (P), its expected number of years of service (Y) and its expected salvage value (S). Then outputs the yearly depreciation for the item (D). Use the formula: D = (P – S) Y.

assignment on algorithm and flowchart

Q8 . Swapping of 2 variables without using temporary (or 3 rd variable).

assignment on algorithm and flowchart

Q9 . Determine the most economical quantity to be stocked for each product that a manufacturing company has in its inventory: This quantity, called economic order quantity (EOQ) is calculated as follows: EOQ=2rs/1 where: R= total yearly production requirement S=set up cost per order I=inventory carrying cost per unit.

assignment on algorithm and flowchart

Q10 . Write a program to compute the radius of a circle. Derive your formula from the given equation: A=πr², then display the output.

assignment on algorithm and flowchart

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  • Solved Assignment Problems in C++ (with Algorithm and Flowchart) →

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Explain Algorithm and Flowchart with Examples

Akiko

The algorithm and flowchart are two types of tools to explain the process of a program. In this page, we discuss the differences between an algorithm and a flowchart and how to create a flowchart to illustrate the algorithm visually. Algorithms and flowcharts are two different tools that are helpful for creating new programs, especially in computer programming. An algorithm is a step-by-step analysis of the process, while a flowchart explains the steps of a program in a graphical way.

In this article

Definition of algorithm, definition of flowchart, difference between algorithm and flowchart.

  • Recursive Algorithm
  • Divide and Conquer Algorithm
  • Dynamic Programming Algorithm
  • Greedy Algorithm
  • Brute Force Algorithm
  • Backtracking Algorithm

Use Flowcharts to Represent Algorithms

Writing a logical step-by-step method to solve the problem is called the algorithm . In other words, an algorithm is a procedure for solving problems. In order to solve a mathematical or computer problem, this is the first step in the process.

An algorithm includes calculations, reasoning, and data processing. Algorithms can be presented by natural languages, pseudocode, and flowcharts, etc.

algorithm and flowchart

A flowchart is the graphical or pictorial representation of an algorithm with the help of different symbols, shapes, and arrows to demonstrate a process or a program. With algorithms, we can easily understand a program. The main purpose of using a flowchart is to analyze different methods. Several standard symbols are applied in a flowchart:

Terminal Box - Start / End
Input / Output
Process / Instruction
Decision
Connector / Arrow

The symbols above represent different parts of a flowchart. The process in a flowchart can be expressed through boxes and arrows with different sizes and colors. In a flowchart, we can easily highlight certain elements and the relationships between each part.

During the reading of this article, if you find an icon type picture that you are interested in, you can download EdrawMax products to discover more or experience creating a free diagram of your own. All drawings are from EdrawMax .

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If you compare a flowchart to a movie, then an algorithm is the story of that movie. In other words, an algorithm is the core of a flowchart . Actually, in the field of computer programming, there are many differences between algorithm and flowchart regarding various aspects, such as the accuracy, the way they display, and the way people feel about them. Below is a table illustrating the differences between them in detail.

  • It is a procedure for solving problems.
  • The process is shown in step-by-step instruction.
  • It is complex and difficult to understand.
  • It is convenient to debug errors.
  • The solution is showcased in natural language.
  • It is somewhat easier to solve complex problem.
  • It costs more time to create an algorithm.
  • It is a graphic representation of a process.
  • The process is shown in block-by-block information diagram.
  • It is intuitive and easy to understand.
  • It is hard to debug errors.
  • The solution is showcased in pictorial format.
  • It is hard to solve complex problem.
  • It costs less time to create a flowchart.

assignment on algorithm and flowchart

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Types of Algorithm

It is not surprising that algorithms are widely used in computer programming. However, it can be applied to solving mathematical problems and even in everyday life. Here comes a question: how many types of algorithms? According to Dr. Christoph Koutschan, a computer scientist working at the Research Institute for Symbolic Computation (RISC) in Austria, he has surveyed voting for the important types of algorithms. As a result, he has listed 32 crucial algorithms in computer science. Despite the complexity of algorithms, we can generally divide algorithms into six fundamental types based on their function.

Types of Algorithm

#1 Recursive Algorithm

It refers to a way to solve problems by repeatedly breaking down the problem into sub-problems of the same kind. The classic example of using a recursive algorithm to solve problems is the Tower of Hanoi.

#2 Divide and Conquer Algorithm

Traditionally, the divide and conquer algorithm consists of two parts: 1. breaking down a problem into some smaller independent sub-problems of the same type; 2. finding the final solution of the original issues after solving these more minor problems separately. The key points of the divide and conquer algorithm are:

  • If you can find the repeated sub-problems and the loop substructure of the original problem, you may quickly turn the original problem into a small, simple issue.
  • Try to break down the whole solution into various steps (different steps need different solutions) to make the process easier.
  • Are sub-problems easy to solve? If not, the original problem may cost lots of time.

#3 Dynamic Programming Algorithm

Developed by Richard Bellman in the 1950s, the dynamic programming algorithm is generally used for optimization problems. In this type of algorithm, past results are collected for future use. Like the divide and conquer algorithm, a dynamic programming algorithm simplifies a complex problem by breaking it down into some simple sub-problems. However, the most significant difference between them is that the latter requires overlapping sub-problems, while the former doesn’t need to.

#4 Greedy Algorithm

This is another way of solving optimization problems – greedy algorithm. It refers to always finding the best solution in every step instead of considering the overall optimality. That is to say, what he has done is just at a local optimum. Due to the limitations of the greedy algorithm, it has to be noted that the key to choosing a greedy algorithm is whether to consider any consequences in the future.

#5 Brute Force Algorithm

The brute force algorithm is a simple and straightforward solution to the problem, generally based on the description of the problem and the definition of the concept involved. You can also use "just do it!" to describe the strategy of brute force. In short, a brute force algorithm is considered as one of the simplest algorithms, which iterates all possibilities and ends up with a satisfactory solution.

#6 Backtracking Algorithm

Based on a depth-first recursive search, the backtracking algorithm focusing on finding the solution to the problem during the enumeration-like searching process. When it cannot satisfy the condition, it will return "backtracking" and tries another path. It is suitable for solving large and complicated problems, which gains the reputation of the "general solution method". One of the most famous backtracking algorithm example it the eight queens puzzle.

Now that we have learned the definitions of algorithm and flowchart, how can we use a flowchart to represent an algorithm? To create an algorithm flowchart, we need to use a handy diagramming tool like EdrawMax to finish the work.

Algorithms are mainly used for mathematical and computer programs, whilst flowcharts can be used to describe all sorts of processes: business, educational, personal, and algorithms. So flowcharts are often used as a program planning tool to organize the program's step-by-step process visually. Here are some examples:

Example 1: Print 1 to 20:

  • Step 1: Initialize X as 0,
  • Step 2: Increment X by 1,
  • Step 3: Print X,
  • Step 4: If X is less than 20 then go back to step 2.

Flowchart Algorithm

Example 2: Convert Temperature from Fahrenheit (℉) to Celsius (℃)

  • Step 1: Read temperature in Fahrenheit,
  • Step 2: Calculate temperature with formula C=5/9*(F-32),
  • Step 3: Print C.

Flowchart Algorithm 2

Example 3: Determine Whether A Student Passed the Exam or Not:

  • Step 1: Input grades of 4 courses M1, M2, M3 and M4,
  • Step 2: Calculate the average grade with formula "Grade=(M1+M2+M3+M4)/4"
  • Step 3: If the average grade is less than 60, print "FAIL", else print "PASS".

Algorithm Flowchart Example 3

From the above, we can come to the conclusion that a flowchart is a pictorial representation of an algorithm, an algorithm can be expressed and analyzed through a flowchart. An algorithm shows you every step of reaching the final solution, while a flowchart shows you how to carry out the process by connecting each step. An algorithm uses mainly words to describe the steps while you can create a flowchart with flowchart symbols to make the process more logical.

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Kenneth Leroy Busbee

A flowchart is a type of diagram that represents an algorithm, workflow or process. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows. This diagrammatic representation illustrates a solution model to a given problem. Flowcharts are used in analyzing, designing, documenting or managing a process or program in various fields. [1]

Common flowcharting symbols and examples follow. When first reading this section, focus on the simple symbols and examples. Return to this section in later chapters to review the advanced symbols and examples.

Simple Flowcharting Symbols

The rounded rectangles, or terminal points, indicate the flowchart’s starting and ending points.

assignment on algorithm and flowchart

Note: The default flow is left to right and top to bottom (the same way you read English). To save time arrowheads are often only drawn when the flow lines go contrary the normal.

assignment on algorithm and flowchart

Input/Output

The parallelograms designate input or output operations.

assignment on algorithm and flowchart

The rectangle depicts a process such as a mathematical computation, or a variable assignment.

assignment on algorithm and flowchart

The diamond is used to represent the true/false statement being tested in a decision symbol.

assignment on algorithm and flowchart

Advanced Flowcharting Symbols

Module call.

A program module is represented in a flowchart by rectangle with some lines to distinguish it from process symbol. Often programmers will make a distinction between program control and specific task modules as shown below.

Local module: usually a program control function.

assignment on algorithm and flowchart

Library module: usually a specific task function.

assignment on algorithm and flowchart

Sometimes a flowchart is broken into two or more smaller flowcharts. This is usually done when a flowchart does not fit on a single page, or must be divided into sections. A connector symbol, which is a small circle with a letter or number inside it, allows you to connect two flowcharts on the same page. A connector symbol that looks like a pocket on a shirt, allows you to connect to a flowchart on a different page.

On-Page Connector

assignment on algorithm and flowchart

Off-Page Connector

assignment on algorithm and flowchart

Simple Examples

We will demonstrate various flowcharting items by showing the flowchart for some pseudocode.

pseudocode: Function with no parameter passing

assignment on algorithm and flowchart

pseudocode: Function main calling the clear monitor function

assignment on algorithm and flowchart

Sequence Control Structures

The next item is pseudocode for a simple temperature conversion program. This demonstrates the use of both the on-page and off-page connectors. It also illustrates the sequence control structure where nothing unusual happens. Just do one instruction after another in the sequence listed.

pseudocode: Sequence control structure

assignment on algorithm and flowchart

Advanced Examples

Selection control structures.

pseudocode: If then Else

assignment on algorithm and flowchart

pseudocode: Case

assignment on algorithm and flowchart

Iteration (Repetition) Control Structures

pseudocode: While

assignment on algorithm and flowchart

pseudocode: For

The for loop does not have a standard flowcharting method and you will find it done in different ways. The for loop as a counting loop can be flowcharted similar to the while loop as a counting loop.

assignment on algorithm and flowchart

pseudocode: Do While

assignment on algorithm and flowchart

pseudocode: Repeat Until

assignment on algorithm and flowchart

  • cnx.org: Programming Fundamentals – A Modular Structured Approach using C++
  • Wikipedia: Flowchart ↵

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Flowchart In Programming

A flowchart is a diagrammatic representation of an algorithm. A flowchart can be helpful for both writing programs and explaining the program to others.

Symbols Used In Flowchart

Symbol Purpose Description
Flow line Indicates the flow of logic by connecting symbols.
Terminal(Stop/Start) Represents the start and the end of a flowchart.
Input/Output Used for input and output operation.
Processing Used for arithmetic operations and data-manipulations.
Decision Used for decision making between two or more alternatives.
On-page Connector Used to join different flowline
Off-page Connector Used to connect the flowchart portion on a different page.
Predefined Process/Function Represents a group of statements performing one processing task.

Examples of flowcharts in programming

1. Add two numbers entered by the user.

Flowchart to add two numbers in programming

2. Find the largest among three different numbers entered by the user.

Flowchart to find largest among three numbers

3. Find all the roots of a quadratic equation ax 2 +bx+c=0

Flowchart of the roots of a quadratic equation

4. Find the Fibonacci series till term≤1000.

Flowchart of Fibonacci sequence in programming

Note: Though flowcharts can be useful for writing and analyzing a program, drawing a flowchart for complex programs can be more complicated than writing the program itself. Hence, creating flowcharts for complex programs is often ignored.

Sorry about that.

Pseudocode and Flowcharts

Software development is complex and usually involves many parties working together. Therefore, planning out a project before beginning to program is essential for success.

In this article, we will take a real-world problem and attempt to design an algorithm step by step to best solve it using pseudocode and flowcharts.

Password validator

The problem.

Passwords are everywhere, and we create them all the time to access a great array of services. However, it can sometimes be helpful to guide users to make stronger passwords. This can be done by imposing some restrictions on what passwords are considered valid.

If we want to set a couple of restrictions, such as that the password must be at least 8 characters and contain a number, then the following passwords would be valid:

  • supers3cure
  • meandmy2dogs

But these would not:

We have all seen plenty of passwords like these, so let’s come up with a simple algorithm to validate passwords like this!

The solution

First, let’s take this problem and brainstorm some steps to validate passwords that are at least 8 characters long and also contain a number:

Input the password that we plan to validate.

To keep track of the password length, establish a pass_length variable and set it to 0 .

To keep track of whether the password contains a number, establish a contains_number variable and initially set it to False .

Has the entire password been searched?

If not, continue to step 5.

If so, skip to step 8.

Iterate, or move to, to the next character in password .

Increase the value of pass_length by 1 .

Is the current character a number?

If not, go straight back to step 4 and continue to iterate over the entire password .

If so, set the contains_number variable to True and then go back to step 4.

Is the pass_length greater than 8 and is contain_number equal to True ?

If not, then the password is invalid.

If so, then the password is valid!

Doodling a flowchart

Now that we have a framework for the task that needs to be completed, we can get to formalizing the solution. As a picture is worth a thousand words, a nice doodle can be a helpful way to communicate a complex idea — and in software development, the professional form of doodling is the flowchart !

Common flowchart symbols

Flowcharts have some standard symbols that allow them to be read and understood by a wider group of people. These are some of the most commonly-used symbols:

The terminal is an oval that indicates the beginning and end of a program. It usually contains the words Start or End .

The flowline is a line from one symbol pointing towards another to show the process’s order of operation. This displays the flow of execution in a program.

Input/Output

Input/output is represented by a rhomboid and indicates the input or output of data. This is similar to setting a value to a variable.

A process, represented by a rectangle, is an operation that manipulates data. Think of this as changing the value of a number-based variable using an operator such as + .

Decisions are represented by a rhombus and show a conditional operation that will determine which path a program should take. This is similar to conditional statements which control the flow of execution in a program.

Converting steps into symbols

Ok! Now that we have all of the steps for the algorithm figured out, let’s pair them with the relevant flowchart symbol:

INPUT/OUTPUT : Input the password that we plan to validate.

PROCESS : To keep track of the password length, establish a pass_length variable and initially set it to 0 .

PROCESS : To keep track of whether the password contains a number, establish a contains_number variable and initially set it to False .

DECISION : Has the entire password been searched?

FLOWLINE : If not, continue to step 5.

FLOWLINE : If so, skip to step 8.

PROCESS : Iterate to the next character in password .

PROCESS : Increment pass_length .

DECISION : Is the current character a number?

FLOWLINE : If not, go straight back to step 4 and continue to iterate over the entire password .

PROCESS/FLOWLINE : If so, set the contains_number variable to True and then go back to step 4.

DECISION : Is the pass_length greater than 8 and is contain_number equal to True ?

TERMINAL : If not, then the password is invalid.

TERMINAL : If so, then the password is valid!

Drawing the flowchart

Whew. Now that every step is associated with a symbol, we can connect them all together to put the flow into the chart!

Luckily, most steps just happen one after another, so the final product is relatively straightforward. However, do note how the iteration of the password requires the flowlines to physically loop in the flowchart:

Progressing with pseudocode

Now that we have the entire algorithm thought out and in visual form, we can take steps to turn it into code. Some people may be able to jump right into a development environment and start hacking away, but let’s take it slow and create some pseudocode first.

  • Pseudocode is a description of an algorithm using everyday wording, but molded to appear similar to a simplified programming language.

To create pseudocode from what we have so far we can use the flowchart’s flowlines to guide the structure of our code as we simplify the steps we outlined earlier:

The final code

Now the closing moments! With pseudocode in hand, the algorithm can be programmed in any language. Here it is in Python :

Even if this code seems foreign, the power of flowcharts and pseudocode shines through. It allows people, regardless of technical expertise, to communicate algorithms and other technical solutions. These ideas can then be implemented in whatever technologies work best, and the notes can be kept around in case the algorithm needs to be reimplemented in different technologies in the future.

Wrapping up

Awesome job on making it to the end of this article! While this was mainly a practical article, here is what we learned:

  • In code-based flowcharts, common ANSI shapes are ovals for terminals, arrows for flowlines, rhomboids for inputs and outputs, rhombuses for decisions, and rectangles for processes.

The Codecademy Team, composed of experienced educators and tech experts, is dedicated to making tech skills accessible to all. We empower learners worldwide with expert-reviewed content that develops and enhances the technical skills needed to advance and succeed in their careers.

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Flowchart Tutorial (with Symbols, Guide and Examples)

A flowchart is simply a graphical representation of steps. It shows steps in sequential order and is widely used in presenting the flow of algorithms, workflow or processes. Typically, a flowchart shows the steps as boxes of various kinds, and their order by connecting them with arrows.

Flowchart example

What is a Flowchart?

A flowchart is a graphical representations of steps. It was originated from computer science as a tool for representing algorithms and programming logic but had extended to use in all other kinds of processes. Nowadays, flowcharts play an extremely important role in displaying information and assisting reasoning. They help us visualize complex processes, or make explicit the structure of problems and tasks. A flowchart can also be used to define a process or project to be implemented.

Flowchart Symbols

Different flowchart shapes have different conventional meanings. The meanings of some of the more common shapes are as follows:

The terminator symbol represents the starting or ending point of the system.

Flowchart symbol: Terminator

A box indicates some particular operation.

Flowchart symbol: Process

This represents a printout, such as a document or a report.

Flowchart symbol: Document

A diamond represents a decision or branching point. Lines coming out from the diamond indicates different possible situations, leading to different sub-processes.

Flowchart symbol: Decision

It represents information entering or leaving the system. An input might be an order from a customer. Output can be a product to be delivered.

Flowchart symbol: Data

On-Page Reference

This symbol would contain a letter inside. It indicates that the flow continues on a matching symbol containing the same letter somewhere else on the same page.

Flowchart symbol: On page reference

Off-Page Reference

This symbol would contain a letter inside. It indicates that the flow continues on a matching symbol containing the same letter somewhere else on a different page.

Flowchart symbol: Off page reference

Delay or Bottleneck

Identifies a delay or a bottleneck.

Flowchart symbol: Delay

Lines represent the flow of the sequence and direction of a process.

Flowchart symbol: Flow

When to Draw Flowchart?

Using a flowchart has a variety of benefits:

  • It helps to clarify complex processes.
  • It identifies steps that do not add value to the internal or external customer, including delays; needless storage and transportation; unnecessary work, duplication, and added expense; breakdowns in communication.
  • It helps team members gain a shared understanding of the process and use this knowledge to collect data, identify problems, focus discussions, and identify resources.
  • It serves as a basis for designing new processes.

Flowchart examples

Here are several flowchart examples. See how you can apply a flowchart practically.

Flowchart Example – Medical Service

This is a hospital flowchart example that shows how clinical cases shall be processed. This flowchart uses decision shapes intensively in representing alternative flows.

Flowchart example: Medical services

Flowchart Example – Simple Algorithms

A flowchart can also be used in visualizing algorithms, regardless of its complexity. Here is an example that shows how flowchart can be used in showing a simple summation process.

Flowchart example: Simple algorithms

Flowchart Example – Calculate Profit and Loss

The flowchart example below shows how profit and loss can be calculated.

Flowchart example: Calculate profit and loss

Creating a Flowchart in Visual Paradigm

Let’s see how to draw a flowchart in Visual Paradigm. We will use a very simple flowchart example here. You may expand the example when finished this tutorial.

  • Select Diagram > New from the main menu.

Create flowchart

  • Enter the name of the flowchart and click OK .

Create flowchart start symbol

  • Enter Add items to Cart as the name of the process.

Create other flowchart processes

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Difference Between Algorithm and Flowchart

What is an algorithm .

The word Algorithm means “a process or set of rules to be followed in calculations or other problem-solving operations”. Therefore Algorithm refers to a set of rules/instructions that step-by-step define how a work is to be executed in order to get the expected results. Let’s take a look at an example for a better understanding. As a programmer, we are all aware of the Linear Search program. ( Linear Search ) 

assignment on algorithm and flowchart

Algorithm of linear search:

Start from the leftmost element of arr[] and one by one compare x with each element of arr[].  If x matches with an element, return the index.  If x doesn’t match with any of elements, return -1. 

What is a Flowchart ?

assignment on algorithm and flowchart

Difference between algorithm and flow chart:

S. No Algorithm Flowchart
1. An algorithm is a step-by-step procedure to solve a problem. A flowchart is a diagram created with different shapes to show the flow of data.
2. The algorithm is complex to understand. A flowchart is easy to understand.
3. In the algorithm, plain text is used. In the flowchart, symbols/shapes are used.
4. The algorithm is easy to debug. A flowchart is hard to debug.
5. The algorithm is difficult to construct. A flowchart is simple to construct.
6. The algorithm does not follow any rules. The flowchart follows rules to be constructed.
7. The algorithm is the pseudo-code for the program. A flowchart is just a graphical representation of that logic.

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  1. Explain Algorithm and Flowchart with Examples

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  2. Examples for Algorithm Flowcharts

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  3. Explain Algorithm and Flowchart with Examples

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  4. Algorithm And Flowchart Exercises For Class 8

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  5. Explain Algorithm and Flowchart with Examples

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  6. Algorithm And Flowchart Questions And Answers Pdf

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COMMENTS

  1. Solved Assignment Problems – Algorithms and Flowcharts

    An algorithm is defined as sequence of steps to solve a problem (task). The steps must be finite, well defined and unambiguous. Writing algorithm requires some thinking. Algorithm can also be defined as a plan to solve a problem and represents its logic.

  2. Algorithm and flowchart explained with examples ...

    Unlike an algorithm, Flowchart uses different symbols to design a solution to a problem. It is another commonly used programming tool. In general, a flowchart is a diagram that uses different symbols to visually present the flow of data.

  3. 1.3: Activity 3 - Using pseudo-codes and flowcharts to ...

    The student will learn how to design an algorithm using either a pseudo code or flowchart. Pseudo code is a mixture of English like statements, some mathematical notations and selected keywords from a programming language.

  4. Solved Assignment Problems in C (with Algorithm and Flowchart)

    Solved Assignment Problems in C (with Algorithm and Flowchart) October 5, 2020 Gopal Krishna 27444 Views 0 Comments algorithm and flowcharts, C programs, C programs with algorithm and flowcharts. Q1. Create a program to compute the volume of a sphere. Use the formula: V = (4/3) *pi*r 3 where pi is equal to 3.1416 approximately.

  5. Explain Algorithm and Flowchart with Examples - Edraw

    The algorithm and flowchart are two types of tools to explain the process of a program. In this page, we discuss the differences between an algorithm and a flowchart and how to create a flowchart to illustrate the algorithm visually.

  6. Flowcharts – Programming Fundamentals

    A flowchart is a type of diagram that represents an algorithm, workflow or process. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows. This diagrammatic representation illustrates a solution model to a given problem.

  7. Design Flowchart In Programming (With Examples) - Programiz

    A flowchart is a diagrammatic representation of an algorithm. A flowchart can be helpful for both writing programs and explaining the program to others.

  8. Pseudocode and Flowcharts | Codecademy

    In this article, we will take a real-world problem and attempt to design an algorithm step by step to best solve it using pseudocode and flowcharts. Password validator. The problem. Passwords are everywhere, and we create them all the time to access a great array of services.

  9. Flowchart Tutorial (with Symbols, Guide and Examples)

    Tutorials. Flowchart Tutorial (with Symbols, Guide and Examples) A flowchart is simply a graphical representation of steps. It shows steps in sequential order and is widely used in presenting the flow of algorithms, workflow or processes.

  10. Difference Between Algorithm and Flowchart - GeeksforGeeks

    An algorithm is a step-by-step procedure to solve a problem. A flowchart is a diagram created with different shapes to show the flow of data. 2. The algorithm is complex to understand. A flowchart is easy to understand. 3. In the algorithm, plain text is used. In the flowchart, symbols/shapes are used. 4.